Making a new version of Snakes & Ladders is hard work. I say this from experience, since it took the better part of a day to figure out Snakes & Ladders: A Cop Out. I’ll post a picture of the hand-drawn version that I supplied the Art guys to create this slightly slicker version at some point. For now, though, here’s a screengrab from the e-paper.
The game accompanies an account of a hawker’s life, in his own words (translated, obviously), as told to Yogesh Pawar. Heartbreaking.